Design, Animation & Creative Media

3D Animation & Digital Art

Autodesk Maya • ZBrush • Substance 3D Painter • Adobe Photoshop

A practical 3D production program covering modeling, sculpting, texturing, materials, lighting, rendering, and production workflows.

⏱ 6 months (self-paced) 📊 Beginner to Advanced 🗣 English & Hindi 🏆 Certificate included

Course overview

3D Animation & Digital Art is a practical 3D production program that follows the workflow used in games, film and digital art studios.

You will model hard-surface and organic assets in Autodesk Maya, sculpt detailed forms in ZBrush, texture them in Substance 3D Painter, set up materials and lighting, render with Arnold and finish your images in Adobe Photoshop. You will also learn the fundamentals of animation in Maya.

Each stage produces a portfolio piece, and the program closes with a complete production project presented as turntables and final renders.

Course at a glance

Duration6 months (self-paced)
Difficulty levelBeginner to Advanced
FormatOnline · self-paced
LanguageEnglish & Hindi

What you will learn

  • Understand the 3D production pipeline
  • Navigate and work confidently in Autodesk Maya
  • Model hard-surface and organic assets with clean topology
  • Unwrap UVs for texturing
  • Sculpt characters and props in ZBrush
  • Retopologise and bake high-poly detail to low-poly models
  • Texture assets with PBR materials in Substance 3D Painter
  • Light and render scenes with Arnold
  • Apply the principles of animation to keyframe animation
  • Present your work with turntables and portfolio renders

Course curriculum

13 modules · 43 lessons
Module 1: Introduction to 3D Production3 lessons
📖 How 3D is used in games, film and digital art 🔒
📖 The 3D production pipeline 🔒
📖 Setting up your workstation and software 🔒
Module 2: Autodesk Maya Fundamentals3 lessons
📖 Interface and navigation 🔒
📖 Objects, components and transforms 🔒
📖 Project setup and file management 🔒
Module 3: Polygon Modeling: Hard Surface3 lessons
📖 Modeling tools and techniques 🔒
📖 Edge flow and topology 🔒
📖 Modeling a hard-surface prop 🔒
Module 4: Organic Modeling & Topology3 lessons
📖 Modeling organic forms 🔒
📖 Topology for deformation 🔒
📖 Modeling a stylised character base mesh 🔒
Module 5: UV Mapping3 lessons
📖 UV concepts 🔒
📖 Unwrapping and layout 🔒
📖 Texel density 🔒
Module 6: Digital Sculpting in ZBrush4 lessons
📖 ZBrush interface and brushes 🔒
📖 DynaMesh and ZRemesher 🔒
📖 Sculpting forms and anatomy basics 🔒
📖 Adding surface detail 🔒
Module 7: Retopology & Baking3 lessons
📖 High-poly to low-poly workflow 🔒
📖 Retopology 🔒
📖 Baking normal and ambient occlusion maps 🔒
Module 8: Texturing in Substance 3D Painter4 lessons
📖 PBR texturing concepts 🔒
📖 Smart materials and masks 🔒
📖 Hand-painted detail and wear 🔒
📖 Exporting textures 🔒
Module 9: Materials & Shading3 lessons
📖 Arnold materials in Maya 🔒
📖 Connecting texture maps 🔒
📖 Glass, metal, skin and fabric 🔒
Module 10: Lighting4 lessons
📖 Lighting fundamentals 🔒
📖 Three-point lighting 🔒
📖 HDRI and environment lighting 🔒
📖 Mood and storytelling with light 🔒
Module 11: Rendering & Post-Production3 lessons
📖 Rendering with Arnold 🔒
📖 Render settings and AOVs 🔒
📖 Compositing and finishing in Adobe Photoshop 🔒
Module 12: Animation Fundamentals in Maya4 lessons
📖 The 12 principles of animation 🔒
📖 Keyframes and the Graph Editor 🔒
📖 Bouncing ball and pendulum exercises 🔒
📖 Introduction to walk cycles 🔒
Module 13: Production Workflow & Portfolio3 lessons
📖 Planning a production project 🔒
📖 Turntables and presentation renders 🔒
📖 Building a 3D portfolio 🔒

Practical projects

Hard-Surface Prop

A detailed prop modelled in Maya with clean topology.

Stylised Character Bust

A sculpted character bust created in ZBrush.

Game-Ready Textured Asset

A complete Maya → ZBrush → Substance 3D Painter asset with baked maps and PBR textures.

Lit & Rendered Scene

A small environment scene lit and rendered with Arnold and finished in Photoshop.

Animation Exercises

Bouncing ball, pendulum and walk-cycle animations in Maya.

Portfolio Turntables

Presentation renders and turntables of your best work.

Tools & software

Autodesk MayaArnold RendererZBrushSubstance 3D PainterAdobe Photoshop

Who is this course for?

  • Students who want to enter 3D animation, games or VFX
  • Graduates from art, design or animation backgrounds
  • Digital artists moving from 2D into 3D
  • Freelancers creating 3D assets
  • Beginners passionate about 3D art

Career applications

The skills from this course can be applied to roles and projects such as:

  • 3D Modeler
  • 3D Generalist
  • Texturing Artist
  • Lighting and Rendering Artist
  • Junior Animator
  • 3D assets for games, product visualisation and freelance projects

Requirements

  • A laptop or desktop with a dedicated graphics card and 16 GB RAM recommended
  • Autodesk Maya, ZBrush, Substance 3D Painter and Adobe Photoshop (student/education licences are available from some vendors for eligible learners)
  • A three-button mouse; a drawing tablet is strongly recommended for sculpting
  • No prior 3D experience required

Certificate

🏆

Certificate of Completion

On successfully completing the course requirements — lessons, practical projects/assignments and assessments — you receive a Vector Tech Academy Certificate of Completion. Every certificate carries a unique certificate ID and a QR code that anyone (a client, an employer or an institute) can verify on our website. The certificate recognises that you completed this course and its projects; it is not a university degree or a government-recognised qualification.

Certificate terms →

Frequently asked questions

Do I need drawing skills for 3D Animation & Digital Art?
Drawing helps with sculpting and design, but it is not required. The course starts from fundamentals.
What computer do I need?
3D software is demanding. A computer with a dedicated graphics card and 16 GB RAM is recommended. Check each software vendor's system requirements before you begin.
Is the software free?
The software used is professional software. Autodesk and Maxon offer education licences for eligible students, and Adobe offers trials and student pricing. Check each vendor's current terms.

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3D Animation
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